So, while I recommend a small empire in this Guide, it's definitely not a bad idea to play India Wide if you are able to secure the Luxuries to avoid Unhappiness and grow to the point you are breaking even. At 12 Population, Gandhi's Cities would produce 12 Unhappiness, while any other Civ's would produce 15. Once a City reaches 6 Population, it is generating 9 Unhappiness just as a City for any other Civ would. Strategies/Ideas for playing India:While I played Gandhi's India Tall, it is entirely possible to play Wide as well. Gandhi's Indian War Elephant is as powerful as a Composite Bowman, but available earlier. His Cities will be tough to crack due to the likelihood he builds Walls/Mughal Forts in all his Cities. As you can see, Gandhi is not likely to be deceptive so you can call him an honest and friendly leader. He is also a good, loyal ally if you stay on his good side. Gandhi is the AI most likely to build nukes later in the game. Playing Against The Gandhi AI - His Tendencies (XML Info and Flavors) Warmonger You will still need Walls in order to build it, however. This makes it a defensive building you'll want to construct in every city to help with border expansion, as well as defense. The cost is about 8% cheaper, from 160 to 150 Production. After Flight is researched, it'll give +2 Tourism as well. ![]() That makes it capable of entering rough terrain and still firing, which is a big help.Ī replacement for the Castle that gives +2 Culture. ![]() It features only 3 move points, but it does not lose all moves like the Chariot Archer it replaces. It is quite strong, having 11 damage just like a Composite Bowman, with better melee defense than a Chariot Archer - from 6 to 9. This wonderful unit replaces the Chariot Archer. Unhappiness from number of Citizens halved, while Unhappiness from number of Cities doubled. This was corroborated by Sid Meier himself in September 2020, where he explains that no such bug ever had been known to exist in the first place.Civ 5 India Civilization Civ Bonuses, AI Info, Strategies, Unique Units and Buildings Updated for Gods and Kings and Brave New World DLCs With the advents of strategic nuclear weaponry in the Atomic Era, Gandhi's hyperaggression was explained as typically leading to rampant threats and use of nuclear bombs on other civilizations, earning him an odd reputation of being a nuke-obsessive warmonger.Īlthough no such bug ever been documented to have existed in the game, the belief that the popularity of the bug was later intentionally put into later iterations of the game became widespread due to the entertaining nature of the story. This was attributed to a nonexistent glitch in the artificial intelligence (A.I.) for Gandhi's aggression level, where Gandhi's already low aggression value would lower into a negative value in the game's code, at which point the error caused Gandhi's aggression to overflow from 0, to the highest value, 255, just as the level of military aggression begins to wane across the world in the game. Gandhi’s obsession with nuclear bombing in the series was first is based on the falsely attributed notion that the turn-based strategy game, Civilization II, wherein India would allegedly often evolve into the most hostile civilization during the mid to late stages of a match, despite starting with the lowest level of aggression to reflect Gandhi's historical legacy of pacifism.
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